Sceneri

Developing the world’s most open and advanced real-time 3D tool.

Location
Stockholm, Sweden
Revenue size
0 (pre-revenue)
Year founded
2020
Funding raised
EUR 1.5 million
Founders
Carl Lundgren/Collin Bishop
Most relevant investors
SNÖ ventures
Team size
8
Website

Problem

Creating video games requires extensive coding skills, large files sizes and instant startup time. This effectively excludes many new and upcoming developers.

SOLUTION

Sceneri provides a first-rate mobile development platform, where users can create and share games on any device. Their platform is based on a fully streamed cloud solution, on which they provide the tools for users to monetize their game content, as well as giving users insights into analytics that are essential to scale the game content.

KEY CUSTOMERS AND INTERNATIONAL PRESENCE

Sceneri’s solution is currently in a closed beta, which means that their current customers primarily consist of selected users from indie developer blogs from all over the world.

Team

The team consists of experienced personnel from various top level studios, including Crytek, Arkane, Nintendo, Embark, Avalanche, and Massive.

Unique selling point

Sceneri’s solution is superior to any other product on the market in terms of mobile attachment, small install sizes (20Mb), and instant start up time.

Asia Connection

Sceneri is currently testing their solution in Asia and have had some press coverage. Now they are looking to enhance their presence in the region, and engage with local creators of games and worlds.

Pitch

GET IN TOUCH WITH

Sceneri